2D Bird Simulator features to be added


Improve Enemy Bird AI

I am currently adding new features to the game. Eventually the enemy bird in the game will be able to collect worms, twigs and lay eggs. Competing with the main bird you are controlling. This should add a welcome dynamic to the game and also improve the Artificial intelligence of the enemy to act more like a human player.

Multiplayer

I also thought from looking to add the previous elements that perhaps a multiplayer would be a good where the enemy bird would be replaced by another player online. This would make both players compete for resources and add more fun to the game. The goal like with single player would be to get as many birds hatched and fed as possible. As well as collecting as much treasure as possible. You would be able to land on another player to send them crashing and perhaps they lose coins from each hit. The other player could then collect these coins. Potentially also steal eggs and birds hatched.

GUI

Looking to add text that shows your health added when you collect it, also for collectable items such as coins to show how much coins has been added to your total collected. I want the score to stretch when items are added also to indicate to player that it has been added.

Looking to add a picture indicating when worms and eggs can be dropped. Currently if you have 15 or more health you can drop a worm. If you have 25 or more health you can drop an egg. To make it clearer to the person playing this would be a welcome feature.

Adding controls information would be useful for the end user also.

Bug Fixes

Looking to fix some bugs that are in the game.

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